using System.IO;
using Microsoft.Xna.Framework.Content.Pipeline;

namespace XnaFlash.Pipeline
{
    //[ContentImporter(".swf", DisplayName = "SWF Importer - XnaFlash", DefaultProcessor = "SwfProcessor")]
    //public class SwfImporter : ContentImporter<byte[]>
    //{
    //    public override byte[] Import(string filename, ContentImporterContext context)
    //    {
    //        return File.ReadAllBytes(filename);
    //    }
    //}
}
